Joined: Thu May 30, 2019 1:12 am
19 Years Old
"Nisshoku The Tailess Beast"
Raiton | Fūton
Nisshoku is a serious and quiet person most of the time. He likes to joke around with people he know and feel comfortable around but can be blunt when it come to something they do wrong and even rudest time. But hes a good hearted person with a lot of loyalty and respect for his village and villagers, he is an outgoing person that likes to train and do missions. While in missions he is professional and strict but if the time comes for it he can be silly and sarcastic poking fun at stuff and goofing around with his peers. Nisshoku tries to be positive to control all the negative feeling from the Zero Tails seal in him, which if influenced by it he can act totally different from how he normally is, being aggressive and ruthless specially when it comes towards enemies.
Story Thus Far:
With his title as an Anbu, Nisshoku has climbed the latter and one more step closer to becoming a legendary shinobi from Sunagakure. But he still has much more in store for him to reach that goal, the anbu life was going to be something he had to do know and that will only get him closer to dealing with his inner demon the Zero Tails.
Points and Currency:
Total Character Points:
Active Character Points:
Unspent Character Points:
Might, Will, and Fate:
- 6 Kunais
This is my character's custom item thread.
Kenjutsu Expert: Kenjutsu Experts can understand, learn, and use kenjutsu. They have developed an understanding of attack and defense patterns. They have trained sufficiently in the use of swords to have become effectively ambidextrous. Kenjutsu Experts can track movement at a tier and a Minor Advantage higher than they would otherwise be able, and receive five advantages to their Strength, their Reflex, or their Coordination while performing kenjutsu; the distribution of the granted advantages must be selected at the time the Expert rank in the Kenjutsu Skill is acquired, and cannot be allocated in increments greater than a single tier to any one Attribute. The weapons-based chakra flow techniques of Kenjutsu Experts are treated as if they were a rank higher in power. They receive three swords of any kind which, if lost, they can replace upon entering a village (unless that village is hostile to the character). They can create up to S-Rank customs for kenjutsu.
Ninjutsu Expert: Ninjutsu Experts can understand, learn, and use ninjutsu. They use half as many hand seals as would otherwise be required for all techniques (which may reduce the number of required hand seals to zero). Ninjutsu of a chosen element are treated as a rank more powerful (up to a maximum of S-Rank; if an Attribute-boosting technique has its power increased in this manner, its returns also diminish at a Minor Advantage less per tier). Ninjutsu Experts receive a Major Advantage to their Coordination for the purposes of aiming, and can perform hand seals as if the Attribute used were a Major Advantage higher for all techniques. Ninjutsu Experts may select a technique that they know, and permanently reduce the number of hand seals required to use it to one (this reduction does not stack with any other reduction). Ninjutsu Experts receive a pool of 60 Stamina Points that may only be spent on ninjutsu. They can create up to S-Rank customs for ninjutsu.
Fūinjutsu Expert: Fūinjutsu Experts can understand, learn, and use fūinjutsu. They are automatically trained in the Enclosing Technique and the Unsealing Technique, and receive three scrolls which, if lost, they can replace upon entering a village (unless that village is hostile to the character). They are well-versed in analyzing, formulating, and disrupting seals, and receive a Minor Advantage to their Wisdom when using fūinjutsu or interacting with seals and they can create some of their seals without paper or tools, transforming their calculations into ink with nothing but chakra at a touch for fūinjutsu up to B-Rank. Fūinjutsu Experts can create up to S-Rank customs for fūinjutsu.
This is my character's custom technique thread.
Strength: Average 
Constitution: Average 
Stamina: Masterful 
Reflexes: Epic 
Coordination: Epic 
Wisdom: Masterful 
SAs and Flaws:
- Rapid Recovery: This Uzumaki was born with their clan's ability to recover more swiftly than most others. Poisons also take an additional turn at each constitution tier when working against this Uzumaki, they always stabilize when bleeding out, and they receive two Fate Points. These Fate Points are treated as quick healing and recovery from an attack, thus minimizing damage, rather than dodging it and minimizing damage.
- Incredible Endurance: This Uzumaki was born with their clan's ability to take heavy damage but continue fighting. Their constitution is passively treated as a tier higher for the sole purpose of pain resistance (not damage resistance). Once per topic, they can have this passive tier include damage resistance for the purpose of withstanding a single attack.
Last edited by Nisshoku on Wed Apr 01, 2020 4:43 pm, edited 9 times in total.