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PostPosted: Fri Jan 10, 2020 3:12 pm 
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Item Name: Eternal Wrath
Crafting Level: Journeyman
Description: Eternal Wrath is known as the Katana of war during the old days of the ninja world. Eternal Wrath the Tsuka (handle) of the katana is black Ito (braid) surrounding the Tsuka, in each Same (Rayskin) is the symbol of the Uzumaki carved into it. The Tsuba (Guard) and the Fuchi (Collar) are connected together created with the same steel materials. The Tsuba has a unique design within it a circle with leafs crafted. The Habiki (Blade Collar) is gold then the blade itself is Black and silver, the case of the Katana is a mix of blue and black with a white Uzumaki crescent hidden between the purple Shitodome (Fitting).

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Item Name: Sabimaru
Crafting Level: Mastercraft
Description: Sabimaru is was created by a member of the Uzumaki clan specially made for members of the clan. the Tsuka (handle) of the katana is blood red with black Ito (braid) surrounding the Tsuka, in each Same (Rayskin) is the symbol of the Uzumaki carved into it. The Tsuba (Guard) and the Fuchi (Collar) are connected together created with the same steel materials. The Tsuba has a unique design within it a circle with shadow around crafted. The Habiki (Blade Collar) is black and also the blade it's a black with red with seals going down in a linear pattern, the upper side of the blade has spikes on top. The sheath of the Katana is a mix of Black with a golden Uzumaki crescent hidden between the Shitodome (Fitting).
Crafting Method: Sabimaru was crafted with several minerals implemented into it. The crafting process was created in a hidden temple of the Uzumaki, Saburami was made with the affinity of Raiton and Fūton elements channeled threw it by five Uzumaki mastercrafters. The blade of Sabimaru was made of a mix of white Steel and chromium to make a thin shape one edged blade that could cut threw trees, rocks, and boulders in a single slice. When forging the blade chakra was being applied into it, the handle was made of chakra wood then it was carved the Uzumaki clan symbol, while sheath was made of ironwood.
Special Abilities:
  • Sabimaru: (Mastercraft Nodachi) | Damage +5-10 | Two Handed | One Handed
    • Raiton Seal: By activating the lightning seal on Sabimaru the weapon produces yellow chakra that surround the blade. Sabimaru gains +10 damage and all kenjutsu lightning technique act as one rank higher. If Sabimaru is ever away from Nisshoku posession he can use lightning chakra to attract the sabimaru back into his possession. Sabimaru can shoot lightning slashes in the form crescents at the opponent, to shoot out projectiles the user must give B rank of chakra per projectile and deals B rank of damage to active the Lightning seal he must pay 10 chakra.
    • Fūton Seal: By activating the lightning seal on Sabimaru the weapon produces yellow chakra that surround the blade. Sabimaru gains +10 damage and all kenjutsu wind technique act as one rank higher. Sabimaru can shoot wind slashes in the form crescents at the opponent, to shoot out projectiles the user must give B rank of chakra per projectile and deals B rank damage to active the Wind seal he must pay 10 chakra.

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Attributes:
Strength: Average [Average Minor Advantage W Kenjutsu)
Constitution: Average
Stamina: Masterful
Reflexes: Epic (Legendary W Kenjutsu)
Coordination: Epic (Epic Minor Advantage Kenjutsu) | (Epic Major Advantage W Ninjutsu)
Wisdom: Masterful (Masterful Minor Advantage W Fūinjutsu)


Last edited by Nisshoku on Tue Apr 28, 2020 4:22 pm, edited 9 times in total.

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PostPosted: Sat Jan 11, 2020 3:46 pm 
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I'm trying to figure out if this is better served as a mastercrafted item or a series of more simple crafts that fit onto the prosthetic. If your intention is that you'd be able to switch between each of these at will, rather than taking some amount of time to refit them, then I would probably call this mastercraft.

In any event, there are 3 primary problems with this so far. The first is that items cannot directly affect stats except with the appropriate keywords, so your +/- tiers will have to go. Because they go into raising your Strength or lowering the Constitution of others, you can substitute this with increased damage.

Next, if you want a genuine poison on the blade, you'll need to register the poison and find someone with the [Poisoner] Trait to make it.

Finally, is your intention that the tag wheel will provide you with these materials per topic? That alone would probably be a master craft item in and of itself, akin to one of the Seven Swords of the Mist. You can store and use these sort of items from the prosthetic, but it cannot generate them.


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PostPosted: Sun Jan 12, 2020 1:32 pm 
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Fixed I added a disclaimer to make sure that things are clear, if the weapon still need to be mastered craft I'll make it master craft.

_________________
Image
Attributes:
Strength: Average [Average Minor Advantage W Kenjutsu)
Constitution: Average
Stamina: Masterful
Reflexes: Epic (Legendary W Kenjutsu)
Coordination: Epic (Epic Minor Advantage Kenjutsu) | (Epic Major Advantage W Ninjutsu)
Wisdom: Masterful (Masterful Minor Advantage W Fūinjutsu)


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PostPosted: Sun Jan 12, 2020 9:57 pm 
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I can see the appeal of just copy/pasting the Sekiro flavor text, but I believe it's bogging you down. There are things that don't translate well, or at all, to our systems. Notably, you omit crucial descriptive details about how a modification would actually look, how it manifests, or how quickly.

Another thing to keep in mind is that versatility isn't always going to be your friend. Bukijutsu no longer gives benefits to all weapons, only the weapon type you have chosen. Your chosen melee weapon is Katana, which means you won't get boosts for using Axe of the Monkey, Broken Horn, Blade, etc.. Shurikenjutsu will help you while using the Shuriken Wheel, but not the Long Bow, etc.. Mentions of being a "skilled user" are, thus, probably going to do more harm than good.

Let's go through this step by step.
Quote:
Shuriken Wheel:  mechanical device made by the mechanical genius Dogen. Can be fit into the Shinobi Prosthetic to become a working Prosthetic Tool. While it is palm-sized, a surprising number of shuriken can fit into the Shuriken Wheel, as the edges were designed for stacking. A fine example of what can be achieved when one matches mechanical finesse with a Shinobi's talent. Small
I believe your intention with this one is to rapidly draw shuriken to throw (akin to Summoning: Lightning Flash Blade Creation). I'll need to see that technique registered and approved before I can judge this adequately. Additionally, how many can it hold?

In theory, these aspects might make this worthy of being mastercraft alone (in the case where the aforementioned technique costs chakra).
Quote:
Tags Wheel: Tags from across southern seas. Can be fitted to the Shinobi Prosthetic to become a Prosthetic Tool. This wheel posses several tags with different uses, it posses 2 Smoke tag, 2 Flash tag, 2 Explosive tag, 2 Sound tag, 2 Concussion tag, and 2 Shrapnel tag. Sold by Shinobies to raise funds for their travels. Small
Similar to the Shuriken Wheel, the novelty of this modification is the ability to stealthily or quickly draw the tags. To create the tags themselves, they will need to be crafted by someone with the [Pyrotechnician] Trait or otherwise already be part of your equipment.
Quote:
Axe Of The Monkey: A heavy, black iron axe used by shinobi. Can be fitted to the Shinobi Prosthetic to become a working Prosthetic Tool. This boorish axe is used for cutting and for breaking things with its weight. Once the favoured weapon of a shinobi known as the "Bounding Monkey of the Sunken Valley", it was lost along with his left arm. Heavy
With this, and others, I'll note that you don't have any damage bonuses listed in the first place. Additionally, the Heavy keyword does not give uniform bonuses to damage, you'll have to specify how much extra damage is dealt.
Quote:
Broken Horn: Famed horn-spear once used by Gyoubu Masataka Oniwa. Affix to the Shinobi Prosthetic to create a Prosthetic Tool. The horn contracts to pull enemies in, also capable of stripping crude armour. When the horn was broken during the rebellion, Isshin praised it for its "splendid shape", awarding Oniwa with the cross-bladed spear of Shuzen Tamura. Versatile Armor Piercing Ignores 10 of Armor.
This is mostly fine but, as mentioned just above, it has no damage values as weapons do. That aside, how big is this thing? I assume you want it to be comparable to Sekiro's, but it doesn't at all read that it would be that size based on this description.
Quote:
Blade: A Prosthetic Tool made with the blade Of Sabimaru, allowing for a quick series of attacks together with the sword. This tool was used for assassinations and for decapitation, used only when in the act of stealth and within the shadows. Agile | Armor Piercing ignores 10 of Armor.
Like above, this has no damage values as weapons do. However, blades like this are not armor piercing weapons, you'll have to find something else.
Quote:
Iron Fortress: An iron fan made in the far west. Can be fit into the Shinobi Prosthetic to become a working Prosthetic Tool. Experienced iron-ribbed fan users can deflect shurikens, senbons, kunais, arrows, also counter attacks from both blunt and edge weapons and even high speed attacks using this tool. Passed down through generations of assassins serving the great five nations, it wouldn't be surprising if the next owner decided its weight was impractical.
Seems fine. If you're gonna use the flavor text for impractical weight, however, I'd give it the Heavy keyword. Also, if you want this to be done quickly, I'd say so. This goes for all of them, really.
Quote:
Long Bow: A Metallic silver long bow made in the far east. Can be fit into the Shinobi Prosthetic to become a working Prosthetic Tool. The user gains 1 tier in Strength for the first arrow shoot within a distance of 15-20m, within that rage the arrow ignores 10 armor. This long bow was used for skilled archers of the war era, to kill leaders and bingo book shinobies without coming Into contact with the opponent. Armor Piercing Ignores 20 armor.
The Armor Piercing is a component of the arrows used with bows, not the boy themselves. That aside, you still need to get rid of Strength boosts from this thing and replace it with actual damage values.
Quote:
Spiked Chains: An steel chain with spikes in each end of the chain. Can be fit into the Shinobi Prosthetic to become a working Prosthetic Tool. This chain can be extended and retracted, the chain reaches a length of 5m. This chain was used to trap enemies and tie them up while cutting then in the process, skilled users of the spiked chain would fight user at a distance to slow them down then go for the kill. Disarm/Trip | Binding
Seems fine.
Quote:
Mechanical Barrel: A mechanical metal barrel that can be launched at the opponent, capable of splitting blouders and breaking bones. It appears to have been made to fit perfectly inside the wrist bone of the Shinobi Prosthetic. This metal barrel was used to break through defense. Loading 2 post to reload without being interrupted.
Breaking bones sounds like a matter of dealing damage, so it'll have to have some. Additionally, is the barrel launched out as a projectile? Is it more of a piston style thing? How does it work?

This, by the way, can probably have Armor Piercing.



Finally, how do you envision that these prosthetic tools are interchanged? Can you load them in combat? Do you have to do it without being contested? Must it be done in a friendly village? Perhaps by the crafter?


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PostPosted: Thu Apr 02, 2020 3:34 pm 
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Posts: 175
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_________________
Image
Attributes:
Strength: Average [Average Minor Advantage W Kenjutsu)
Constitution: Average
Stamina: Masterful
Reflexes: Epic (Legendary W Kenjutsu)
Coordination: Epic (Epic Minor Advantage Kenjutsu) | (Epic Major Advantage W Ninjutsu)
Wisdom: Masterful (Masterful Minor Advantage W Fūinjutsu)


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PostPosted: Thu Apr 02, 2020 5:16 pm 
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Posts: 478
Quote:
Shino Kage: (Mastercraft Nodachi) | Damage +15 | Two Handed | One Handed | Versitile
Versatile isn't a keyword anymore nor would it work in the current version of our crafting system as items can not give boosts to Stats. +15 damage is extremely high, 3x the amount that is normally accepted. +5 is the norm, perhaps more if the sword does nothing else or has a drawback attached to it.
Quote:
Elemental Affinity: Sabimaru has the special ability of manipulating all five basic elements. Nisshoku channels chakra through Sabimaru to active it's special ability as he choses which element he wishes to use for the situation.
This is just the fan from Sage's Tools.


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PostPosted: Fri Apr 03, 2020 10:58 pm 
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_________________
Image
Attributes:
Strength: Average [Average Minor Advantage W Kenjutsu)
Constitution: Average
Stamina: Masterful
Reflexes: Epic (Legendary W Kenjutsu)
Coordination: Epic (Epic Minor Advantage Kenjutsu) | (Epic Major Advantage W Ninjutsu)
Wisdom: Masterful (Masterful Minor Advantage W Fūinjutsu)


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PostPosted: Sat Apr 04, 2020 2:34 am 
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Quote:
Image
Item Name: Sabimaru
Crafting Level: Mastercraft
Description: Sabimaru is was created by a member of the Uzumaki clan specially made for members of the clan. the Tsuka (handle) of the katana is blood red with black Ito (braid) surrounding the Tsuka, in each Same (Rayskin) is the symbol of the Uzumaki carved into it. The Tsuba (Guard) and the Fuchi (Collar) are connected together created with the same steel materials. The Tsuba has a unique design within it a circle with shadow around crafted. The Habiki (Blade Collar) is black and also the blade it's a black with red with seals going down in a linear pattern, the upper side of the blade has spikes on top. The sheath of the Katana is a mix of Black with a golden Uzumaki crescent hidden between the Shitodome (Fitting).
Crafting Method: Sabimaru was crafted with several minerals implemented into it. The crafting process was created in a hidden temple of the Uzumaki, Saburami was made with the affinity of Raiton and Fūton elements channeled threw it by five Uzumaki mastercrafters. The blade of Sabimaru was made of a mix of white Steel and chromium to make a thin shape one edged blade that could cut threw trees, rocks, and boulders in a single slice. When forging the blade chakra was being applied into it, the handle was made of chakra wood then it was carved the Uzumaki clan symbol, while sheath was made of ironwood.
Special Abilities:
  • Sabimaru: (Mastercraft Nodachi) | Damage +5-10 | Two Handed | One Handed
    • Raiton Seal: By activating the lightning seal on Sabimaru the weapon produces yellow chakra that surround the blade. Sabimaru gains +5 damage and all kenjutsu lightning technique act as one rank higher. If Sabimaru is ever away from Nisshoku posession he can use lightning chakra to attract the sabimaru back into his possession. Sabimaru can shoot lightning slashes in the form crescents at the opponent. Sabimaru can nullify other lightning techniques that it comes in contact with but Nisshoku must use the same amount of chakra as the technique that hes nullifying.
    • Fūton Seal: By activating the lightning seal on Sabimaru the weapon produces yellow chakra that surround the blade. Sabimaru gains +5 damage and all kenjutsu wind technique act as one rank higher. Sabimaru can shoot wind slashes in the form crescents at the opponent. Sabimaru can nullify other Wind techniques that it comes in contact with but Nisshoku must use the same amount of chakra as the technique that hes nullifying.
Activating seals would require chakra of some amount and nullifying techniques entirely even if you spend the same amount of Stamina is a no go.


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PostPosted: Sat Apr 04, 2020 5:28 pm 
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_________________
Image
Attributes:
Strength: Average [Average Minor Advantage W Kenjutsu)
Constitution: Average
Stamina: Masterful
Reflexes: Epic (Legendary W Kenjutsu)
Coordination: Epic (Epic Minor Advantage Kenjutsu) | (Epic Major Advantage W Ninjutsu)
Wisdom: Masterful (Masterful Minor Advantage W Fūinjutsu)


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PostPosted: Sat Apr 04, 2020 5:44 pm 
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Posts: 478
I think you could do 5 SP for the seals as they only give +5 damage. The crescents of wind and lightning should have an equivalent of a rank to know how much damage they do. You have it at costing 5 so I imagine you meant them to be C-Rank in power? Also any boost to Kenjutsu or Ninjutsu won't stack with other boosts so if you have Ninjutsu Expert you won't get two ranks or anything like that.


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PostPosted: Sun Apr 05, 2020 4:10 pm 
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Kazekage
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Posts: 175
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_________________
Image
Attributes:
Strength: Average [Average Minor Advantage W Kenjutsu)
Constitution: Average
Stamina: Masterful
Reflexes: Epic (Legendary W Kenjutsu)
Coordination: Epic (Epic Minor Advantage Kenjutsu) | (Epic Major Advantage W Ninjutsu)
Wisdom: Masterful (Masterful Minor Advantage W Fūinjutsu)


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PostPosted: Sun Apr 05, 2020 4:57 pm 
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Quote:
Image
Item Name: Uzumaki Kunai
Crafting Level: Apprentace
Description: This Kunai's where created by the Uzumaki clan. Just like regular Kunai's they function the same only there appearance are different. The Kunai has a flat handle with two holes carved in it, one smaller than the other one. The blade and handle are separated by the kunais hilt which looks like wings with crescents between the hilt and the blade, both wings are sharp like the blade while the crescent isn't; which is used for the user to place there fingers on for extra grip.

Image
Item Name: Eternal Wrath
Crafting Level: Journeyman
Description: Eternal Wrath is known as the Katana of war during the old days of the ninja world. Eternal Wrath the Tsuka (handle) of the katana is black Ito (braid) surrounding the Tsuka, in each Same (Rayskin) is the symbol of the Uzumaki carved into it. The Tsuba (Guard) and the Fuchi (Collar) are connected together created with the same steel materials. The Tsuba has a unique design within it a circle with leafs crafted. The Habiki (Blade Collar) is gold then the blade itself is Black and silver, the case of the Katana is a mix of blue and black with a white Uzumaki crescent hidden between the purple Shitodome (Fitting).

Image
Item Name: Sabimaru
Crafting Level: Mastercraft
Description: Sabimaru is was created by a member of the Uzumaki clan specially made for members of the clan. the Tsuka (handle) of the katana is blood red with black Ito (braid) surrounding the Tsuka, in each Same (Rayskin) is the symbol of the Uzumaki carved into it. The Tsuba (Guard) and the Fuchi (Collar) are connected together created with the same steel materials. The Tsuba has a unique design within it a circle with shadow around crafted. The Habiki (Blade Collar) is black and also the blade it's a black with red with seals going down in a linear pattern, the upper side of the blade has spikes on top. The sheath of the Katana is a mix of Black with a golden Uzumaki crescent hidden between the Shitodome (Fitting).
Crafting Method: Sabimaru was crafted with several minerals implemented into it. The crafting process was created in a hidden temple of the Uzumaki, Saburami was made with the affinity of Raiton and Fūton elements channeled threw it by five Uzumaki mastercrafters. The blade of Sabimaru was made of a mix of white Steel and chromium to make a thin shape one edged blade that could cut threw trees, rocks, and boulders in a single slice. When forging the blade chakra was being applied into it, the handle was made of chakra wood then it was carved the Uzumaki clan symbol, while sheath was made of ironwood.
Special Abilities:
  • Sabimaru: (Mastercraft Nodachi) | Damage +5-10 | Two Handed | One Handed
    • Raiton Seal: By activating the lightning seal on Sabimaru the weapon produces yellow chakra that surround the blade. Sabimaru gains +10 damage and all kenjutsu lightning technique act as one rank higher. If Sabimaru is ever away from Nisshoku posession he can use lightning chakra to attract the sabimaru back into his possession. Sabimaru can shoot lightning slashes in the form crescents at the opponent, to shoot out projectiles the user must give B rank of chakra per projectile and deals B rank of damage to active the Lightning seal he must pay 10 chakra.
    • Fūton Seal: By activating the lightning seal on Sabimaru the weapon produces yellow chakra that surround the blade. Sabimaru gains +10 damage and all kenjutsu wind technique act as one rank higher. Sabimaru can shoot wind slashes in the form crescents at the opponent, to shoot out projectiles the user must give B rank of chakra per projectile and deals B rank damage to active the Wind seal he must pay 10 chakra.


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