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PostPosted: Tue Mar 24, 2020 7:56 pm 
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Former Mizukage
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Joined: Sat Feb 19, 2011 8:12 am
Posts: 1328
Location: Kirigakure
Mode: War Mode
Bloodline Name: Shouton - Crystal Release
Clan Name: Kesshoukei
Leader: Niko Kesshoukei
Village: Kirigakure

Clan Description: The Kesshoukei are an ancient family who have long had roots in Kirigakure. Once upon a time, their bloodline was rare, but over generations, it has become one of the larger clans the Land of Water. The Kesshoukei, like many other clans, tend to have a strong commitment to shinobi work and to their clan, considering they are mainly descended from shinobi. Many of the members join the ranks of shinobi and many have risen through those ranks and become important and prestigious people in Kirigakure. However, unlike some other clans, the Kesshoukei have a lenient attitude towards those who do not want to use their gifts for fighting. In fact, many Kesshoukei have become celebrated artists and jewelry makers, using their talents as craftsmanship. No matter which path a clan member chooses, they are generally accepted by the other clanspeople. As well, although they come from a common ancestor, the Kesshoukei are many enough at this point that not all the families are well connected to each other or know each other, and many just go on with their normal lives like any other person. Like many clans, though, there are very few Kesshoukei outside of Kirigakure, and most families have called the Land of Water and its surrounding countries home for hundreds of years.

Clan Traits/Characteristics: The clan has some of the culture and characteristics mentioned above, though of course the only unifying thing they have is their ability to use crystal release. There is an area of Kirigakure where a clan compound has formed for many of the wealthier, more prestigious families. Those with ties to these families might have more concern with clan politics or clan image, but it is not as common as in some other clans. There is an insignia many Kesshoukei proudly display:
Image
Clan Personality: Kesshoukei do not have similar personality traits; they are each their own person and can vary greatly.

Bloodline Description: Kesshoukei are able to use crystal release, which is a combination of the base elements of earth and lightning. Kesshoukei are not required to buy these elements upon registration but must purchase them before they purchase other elements. Crystal release is able to crystalize anything physical, which includes other elements such as wood, water, and earth. Kesshoukei crystalization freezes whatever is able to crystalize it, whether that is an inanimate object or even people. Whatever is inside is generally preserved as it was when crystalized. Some shinobi may be able to break out of crystal depending on their stats, as shown for each individual technique below.

Bloodline Limits: Crystal is weak primarily to lightning. Crystal attacks are able to be dispelled by a lightning attack that is a rank less than the rank of the crystal jutsu. Crystal also cannot affect elements that are energy-based, such as fire, wind, and lightning.

Clan Techniques:

Name: Crystallization
Rank: D - S
Cost: 2 - 20
Range: Touch
Type: Ninjutsu
Sub-type: Offensive
Elemental Affinity: Shouton
Notation: Kekkei Genkai
Handsigns: N/A
Description: A user of crystal release can crystallize almost anything just by touching it. The object being crystalized must have a physical form and cannot be energy based (see drawbacks). The amount of chakra spent is correlated to the jutsu being crystallized; for example, if crystalizing a water dragon, which is B rank, it would cost a B rank amount of chakra to crystallize. When crystallized, if the jutsu is moving it can also then be controlled. To crystalize anything else, reference the following:

D rank - 5 sq meters or smaller
C rank - 10 sq meters
B rank - 20 sq meters
A rank - 40 sq meters
S rank - 80 sq meters

Humans can be crystallized as well. If a person is crystallized, they must have a strength equal to the amount of chakra paid to crystallize them; for example, poor strength can break through a D rank amount of crystal, average strength can break through a C rank amount, and so on and so forth.

Drawbacks: This does not affect energy based creations, such as fire, lightning, or wind based jutsu.

Name: Crystal Armor
Rank: B
Cost: 10
Range: Self
Type: Ninjutsu
Sub-type: Defensive
Elemental Affinity: Shouton
Notation: Kekkei Genkai
Handsigns: N/A
Description: The user coats themselves in crystal of their usual crystal color. This crystal grants the user 10 extra durability.
Drawbacks: If an opponent make an attack that depletes the durability of the armor, the armor cracks and falls off and will have to be reactivated.

Name: Crystal Release: Crimson Fruit
Rank: B
Cost: 10
Range: 10 meters
Type: Ninjutsu
Sub-type: Defensive
Elemental Affinity: Shouton
Notation: Kekkei Genkai
Handsigns: Ram -> Hare -> Boar -> Dragon
Description: The user creates a large crystalline structure that is about 3 meters tall and 1 meter across. The structure can be cast at a distance of up to ten meters. The structure has a durability of 15. It can be used to protect the user or someone else, or entrap an enemy within it.
Drawbacks: Once the durability is reduced to zero the crystalline structure crumbles and must be recast.

Name: Crystal Release: Crystal Encampment Wall
Rank: A
Cost: 15
Range: 10 meters
Type: Ninjutsu
Sub-type: Defensive
Elemental Affinity: Shouton
Notation: Kekkei Genkai
Handsigns: Boar -> Ram -> Tiger -> Serpent -> Dragon -> Boar -> Hare -> Tiger -> Serpent -> Boar -> Tiger -> Ram -> Hare -> Dragon
Description: The user creates a large wall of crystal that is about 15 meters high and 20 meters long. The wall has a durability of 20. When the wall is struck, it can repair itself at the rate of 2 durability per post that it remains up, back up to 20 durability.
Drawbacks: Once the wall's durability has been depleted, the wall crumbles and must be recast.

Name: Crystal Release: Crystal Imprisonment Wave
Rank: B
Cost: 5
Range: 20 meters
Type: Ninjutsu
Sub-type: Defensive
Elemental Affinity: Shouton
Notation: Kekkei Genkai
Handsigns: 15 technique specific hand seals
Description: The user creates several crystal particles in the air around them and fires them at any oncoming small objects or projectiles no larger than a kunai. The oncoming projectiles are then crystallized. The user can then control the projectiles and send them back to the opponent or shatter the objects.
Drawbacks: N/A

Name: Crystal Lance
Rank: B
Cost: 10
Range: Self
Type: Ninjutsu, Bukijutsu
Sub-type: Offensive
Elemental Affinity: Shouton
Notation: Kekkei Genkai
Handsigns: 5 handsigns
Description: The user creates a long crystal lance on one of their arms. The lance reaches about 2 meters beyond the reach of the user. The lance grants +5 damage to any attacks made with it.
Drawbacks: The crystal lance is treated as a basic weapon. If it clashes with a weapon of higher calibre, it will break.

Name: Crystal Release: Crystal Needles
Rank: C
Cost: 5
Range: 20 meters
Type: Ninjutsu
Sub-type: Offensive
Elemental Affinity: Shouton
Notation: Kekkei Genkai
Handsigns: 4 hand signs
Description: The user creates about 20 floating crystal pieces around them. These pieces transform into small needles that are equivalent to senbon. The user can then fire them in any direction they wish, as long as it is within the range. The user can also create crystals that more resemble the shape of shuriken or kunai, though they will still be small and approximately the same size as senbon.
Drawbacks: N/A

Name: Crystal Release: Growing Crystal Thorns
Rank: B
Cost: 10
Range: 20
Type: Ninjutsu
Sub-type: Offensive
Elemental Affinity: Shouton
Notation: Kekkei Genkai
Handsigns: 10 hand signs
Description: The user creates a cluster of crystal. From this cluster sprouts several sharp, smaller crystal thorns, intending to stab whoever is around them. The structure can grow and follow the target up to its range from the initial point. As it follows a target, the crystal continues to sprout thorns intending to stab the opponent.
Drawbacks: Epic or higher strength can crack the crystal and easily break it.

Name: Crystal Release: Jade Crystal Blade
Rank: C
Cost: 5
Range: Self
Type: Ninjutsu
Sub-type: Offensive
Elemental Affinity: Shouton
Notation: Kekkei Genkai
Handsigns: 3 hand signs
Description: The user can create a blade of crystal that is attached to their forearm and extends beyond it by about a foot. The user can create blades on both arms if they desire. The blades are strong enough to deflect basic projectiles such as kunai and shuriken.
Drawbacks: The blades are treated as basic weapons and follow all rules that a normal basic weapon would follow.

Name: Crystal Release: Jade Crystal Labyrinth Technique
Rank: S
Cost: 20
Range: 40 meters
Type: Ninjutsu
Sub-type: Offensive
Elemental Affinity: Shouton
Notation: Kekkei Genkai
Handsigns: 30 hand signs
Description: The user creates a massive labyrinth of crystal. Inside the labyrinth, all of the walls are also made of mirrors which adds to the confusion a target might experience. The labyrinth can be made as big as the range allows, and has a roof so that the target cannot easily escape. Each wall of the labyrinth has 20 total durability. The user can enter and leave the labyrinth at will.
Drawbacks: Once the crystal's durabiliy is depleted, the walls can be easily broken through.

Name: Crystal Release: Crystal Dragon
Rank: B
Cost: 10
Range: 30 meters
Type: Ninjutsu
Sub-type: Offensive
Elemental Affinity: Shouton
Notation: Kekkei Genkai
Handsigns: 12 hand signs
Description: The user creates a large dragon made out of crystal. The dragon can be directed by the user towards whatever target as long as it is within the range.
Drawbacks: Uses normal crystal release drawbacks.

Name: Crystal Release: God's Crossing Technique
Rank: C
Cost: 10
Range: 20 meters
Type: Ninjutsu
Sub-type: Offensive
Elemental Affinity: Shouton
Notation: Kekkei Genkai
Handsigns: 5 hand signs
Description: The user presses their hands to the ground and pushes their chakra into the ground. A series of sharp crystals spurt from the ground at high speed in the direction of the target. The crystals can change direction to follow a target.
Drawbacks: N/A

Name: Crystal Release: Crystal Clone
Rank: B
Cost: 10
Range: 5 meters
Type: Ninjutsu
Sub-type: Supplementary
Elemental Affinity: Shouton
Notation: Kekkei Genkai
Handsigns: 10 hand signs
Description: The user creates a clone that looks like a shadow clone but is instead made out of crystal. The crystal clone is stronger than a shadow clone in that it has 10 durability. All other shadow clone rules apply.
Drawbacks: Attacks that crystal release is weak to do double damage against a crystal clone.

Name: Crystal Release: Giant Hexagonal Shuriken
Rank: B
Cost: 10
Range: Self
Type: Ninjutsu
Sub-type: Offensive
Elemental Affinity: Shouton
Notation: Kekkei Genkai
Handsigns: 7 hand signs
Description: The user creates a massive shuriken out of crystal. The shuriken is the same size as a fuuma shuriken, and the sharpness on the edge is equivalent to a journeyman created blade.
Drawbacks: Normal crystal release drawbacks.

Name: Crystal Release: Giant Hexagonal Shuriken Wild Dance
Rank: A
Cost: 15
Range: 30 meters
Type: Ninjutsu
Sub-type: Offensive
Elemental Affinity: Shouton
Notation: Kekkei Genkai
Handsigns: 25 hand signs
Description: The user creates about 5 different crystal shuriken around them, the size of fuuma shuriken. These shuriken can then be launched in any direction wished by the user and can be controlled by the user. The user can also choose to have them explode into tiny crystal shrapnel pieces the size of senbon, with the explosion being about a 5 meter diameter. The crystal shuriken have the sharpness and impact of a journeyman weapon.
Drawbacks: Normal crystal release drawbacks.

Number of Members Allowed: 6
Initial Members: Niko Kesshoukei

_________________
Taijutsu - Specialist
Ninjutsu - Expert
Sensory - Expert
Ijutsu - Expert

Strength: Proficient
Constitution: Masterful
Stamina: Epic (60 tai) (60 ijutsu) (60 nin)
Reflex: Masterful (major adv sensing)
Coordination: Masterful (Epic tai) (major adv ijutsu, nin, sensing)
Wisdom: Masterful (Epic tai)

Tracking: Epic


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PostPosted: Thu Mar 26, 2020 6:35 pm 
Offline

Joined: Thu Oct 10, 2019 11:58 pm
Posts: 134
Quote:
Bloodline Name: Shouton - Crystal Release
Clan Name: Kesshoukei
Leader: Niko Kesshoukei
Village: Kirigakure

Clan Description: The Kesshoukei are an ancient family who have long had roots in Kirigakure. Once upon a time, their bloodline was rare, but over generations, it has become one of the larger clans the Land of Water. The Kesshoukei, like many other clans, tend to have a strong commitment to shinobi work and to their clan, considering they are mainly descended from shinobi. Many of the members join the ranks of shinobi and many have risen through those ranks and become important and prestigious people in Kirigakure. However, unlike some other clans, the Kesshoukei have a lenient attitude towards those who do not want to use their gifts for fighting. In fact, many Kesshoukei have become celebrated artists and jewelry makers, using their talents as craftsmanship. No matter which path a clan member chooses, they are generally accepted by the other clanspeople. As well, although they come from a common ancestor, the Kesshoukei are many enough at this point that not all the families are well connected to each other or know each other, and many just go on with their normal lives like any other person. Like many clans, though, there are very few Kesshoukei outside of Kirigakure, and most families have called the Land of Water and its surrounding countries home for hundreds of years.

Clan Traits/Characteristics: The clan has some of the culture and characteristics mentioned above, though of course the only unifying thing they have is their ability to use crystal release. There is an area of Kirigakure where a clan compound has formed for many of the wealthier, more prestigious families. Those with ties to these families might have more concern with clan politics or clan image, but it is not as common as in some other clans. There is an insignia many Kesshoukei proudly display:
Image
Clan Personality: Kesshoukei do not have similar personality traits; they are each their own person and can vary greatly.

Bloodline Description: Kesshoukei are able to use crystal release, which is a combination of the base elements of earth and lightning. Kesshoukei are not required to buy these elements upon registration but must purchase them before they purchase other elements. Crystal release is able to crystalize anything physical, which includes other elements such as wood, water, and earth. Kesshoukei crystalization freezes whatever is able to crystalize it, whether that is an inanimate object or even people. Whatever is inside is generally preserved as it was when crystalized. Some shinobi may be able to break out of crystal depending on their stats, as shown for each individual technique below.

Bloodline Limits: Crystal is weak primarily to lightning. Crystal attacks are able to be dispelled by a lightning attack that is a rank less than the rank of the crystal jutsu. Crystal also cannot affect elements that are energy-based, such as fire, wind, and lightning.

Clan Techniques:

Name: Crystallization
Rank: D - S
Cost: 2 - 20
Range: Touch
Type: Ninjutsu
Sub-type: Offensive
Elemental Affinity: Shouton
Notation: Kekkei Genkai
Handsigns: N/A
Description: A user of crystal release can crystallize almost anything just by touching it. The object being crystalized must have a physical form and cannot be energy based (see drawbacks). The amount of chakra spent is correlated to the jutsu being crystallized; for example, if crystalizing a water dragon, which is B rank, it would cost a B rank amount of chakra to crystallize. When crystallized, if the jutsu is moving it can also then be controlled. To crystalize anything else, reference the following:

D rank - 5 sq meters or smaller
C rank - 10 sq meters
B rank - 20 sq meters
A rank - 40 sq meters
S rank - 80 sq meters

Humans can be crystallized as well. If a person is crystallized, they must have a strength equal to the amount of chakra paid to crystallize them; for example, poor strength can break through a D rank amount of crystal, average strength can break through a C rank amount, and so on and so forth.

Drawbacks: This does not affect energy based creations, such as fire, lightning, or wind based jutsu.

Name: Crystal Armor
Rank: B
Cost: 10
Range: Self
Type: Ninjutsu
Sub-type: Defensive
Elemental Affinity: Shouton
Notation: Kekkei Genkai
Handsigns: N/A
Description: The user coats themselves in crystal of their usual crystal color. This crystal grants the user 10 extra durability.
Drawbacks: If an opponent make an attack that depletes the durability of the armor, the armor cracks and falls off and will have to be reactivated.

Name: Crystal Release: Crimson Fruit
Rank: B
Cost: 10
Range: 10 meters
Type: Ninjutsu
Sub-type: Defensive
Elemental Affinity: Shouton
Notation: Kekkei Genkai
Handsigns: Ram -> Hare -> Boar -> Dragon
Description: The user creates a large crystalline structure that is about 3 meters tall and 1 meter across. The structure can be cast at a distance of up to ten meters. The structure has a durability of 15. It can be used to protect the user or someone else, or entrap an enemy within it.
Drawbacks: Once the durability is reduced to zero the crystalline structure crumbles and must be recast.

Name: Crystal Release: Crystal Encampment Wall
Rank: A
Cost: 15
Range: 10 meters
Type: Ninjutsu
Sub-type: Defensive
Elemental Affinity: Shouton
Notation: Kekkei Genkai
Handsigns: Boar -> Ram -> Tiger -> Serpent -> Dragon -> Boar -> Hare -> Tiger -> Serpent -> Boar -> Tiger -> Ram -> Hare -> Dragon
Description: The user creates a large wall of crystal that is about 15 meters high and 20 meters long. The wall has a durability of 20. When the wall is struck, it can repair itself at the rate of 2 durability per post that it remains up, back up to 20 durability.
Drawbacks: Once the wall's durability has been depleted, the wall crumbles and must be recast.

Name: Crystal Release: Crystal Imprisonment Wave
Rank: B
Cost: 5
Range: 20 meters
Type: Ninjutsu
Sub-type: Defensive
Elemental Affinity: Shouton
Notation: Kekkei Genkai
Handsigns: 15 technique specific hand seals
Description: The user creates several crystal particles in the air around them and fires them at any oncoming small objects or projectiles no larger than a kunai. The oncoming projectiles are then crystallized. The user can then control the projectiles and send them back to the opponent or shatter the objects.
Drawbacks: N/A

Name: Crystal Lance
Rank: B
Cost: 10
Range: Self
Type: Ninjutsu, Bukijutsu
Sub-type: Offensive
Elemental Affinity: Shouton
Notation: Kekkei Genkai
Handsigns: 5 handsigns
Description: The user creates a long crystal lance on one of their arms. The lance reaches about 2 meters beyond the reach of the user. The lance grants +5 damage to any attacks made with it.
Drawbacks: The crystal lance is treated as a basic weapon. If it clashes with a weapon of higher calibre, it will break.

Name: Crystal Release: Crystal Needles
Rank: C
Cost: 5
Range: 20 meters
Type: Ninjutsu
Sub-type: Offensive
Elemental Affinity: Shouton
Notation: Kekkei Genkai
Handsigns: 4 hand signs
Description: The user creates about 20 floating crystal pieces around them. These pieces transform into small needles that are equivalent to senbon. The user can then fire them in any direction they wish, as long as it is within the range. The user can also create crystals that more resemble the shape of shuriken or kunai, though they will still be small and approximately the same size as senbon.
Drawbacks: N/A

Name: Crystal Release: Growing Crystal Thorns
Rank: B
Cost: 10
Range: 20
Type: Ninjutsu
Sub-type: Offensive
Elemental Affinity: Shouton
Notation: Kekkei Genkai
Handsigns: 10 hand signs
Description: The user creates a cluster of crystal. From this cluster sprouts several sharp, smaller crystal thorns, intending to stab whoever is around them. The structure can grow and follow the target up to its range from the initial point. As it follows a target, the crystal continues to sprout thorns intending to stab the opponent.
Drawbacks: Epic or higher strength can crack the crystal and easily break it.

Name: Crystal Release: Jade Crystal Blade
Rank: C
Cost: 5
Range: Self
Type: Ninjutsu
Sub-type: Offensive
Elemental Affinity: Shouton
Notation: Kekkei Genkai
Handsigns: 3 hand signs
Description: The user can create a blade of crystal that is attached to their forearm and extends beyond it by about a foot. The user can create blades on both arms if they desire. The blades are strong enough to deflect basic projectiles such as kunai and shuriken.
Drawbacks: The blades are treated as basic weapons and follow all rules that a normal basic weapon would follow.

Name: Crystal Release: Jade Crystal Labyrinth Technique
Rank: S
Cost: 20
Range: 40 meters
Type: Ninjutsu
Sub-type: Offensive
Elemental Affinity: Shouton
Notation: Kekkei Genkai
Handsigns: 30 hand signs
Description: The user creates a massive labyrinth of crystal. Inside the labyrinth, all of the walls are also made of mirrors which adds to the confusion a target might experience. The labyrinth can be made as big as the range allows, and has a roof so that the target cannot easily escape. Each wall of the labyrinth has 20 total durability. The user can enter and leave the labyrinth at will.
Drawbacks: Once the crystal's durabiliy is depleted, the walls can be easily broken through.

Name: Crystal Release: Crystal Dragon
Rank: B
Cost: 10
Range: 30 meters
Type: Ninjutsu
Sub-type: Offensive
Elemental Affinity: Shouton
Notation: Kekkei Genkai
Handsigns: 12 hand signs
Description: The user creates a large dragon made out of crystal. The dragon can be directed by the user towards whatever target as long as it is within the range.
Drawbacks: Uses normal crystal release drawbacks.

Name: Crystal Release: God's Crossing Technique
Rank: C
Cost: 10
Range: 20 meters
Type: Ninjutsu
Sub-type: Offensive
Elemental Affinity: Shouton
Notation: Kekkei Genkai
Handsigns: 5 hand signs
Description: The user presses their hands to the ground and pushes their chakra into the ground. A series of sharp crystals spurt from the ground at high speed in the direction of the target. The crystals can change direction to follow a target.
Drawbacks: N/A

Name: Crystal Release: Crystal Clone
Rank: B
Cost: 10
Range: 5 meters
Type: Ninjutsu
Sub-type: Supplementary
Elemental Affinity: Shouton
Notation: Kekkei Genkai
Handsigns: 10 hand signs
Description: The user creates a clone that looks like a shadow clone but is instead made out of crystal. The crystal clone is stronger than a shadow clone in that it has 10 durability. All other shadow clone rules apply.
Drawbacks: Attacks that crystal release is weak to do double damage against a crystal clone.

Name: Crystal Release: Giant Hexagonal Shuriken
Rank: B
Cost: 10
Range: Self
Type: Ninjutsu
Sub-type: Offensive
Elemental Affinity: Shouton
Notation: Kekkei Genkai
Handsigns: 7 hand signs
Description: The user creates a massive shuriken out of crystal. The shuriken is the same size as a fuuma shuriken, and the sharpness on the edge is equivalent to a journeyman created blade.
Drawbacks: Normal crystal release drawbacks.

Name: Crystal Release: Giant Hexagonal Shuriken Wild Dance
Rank: A
Cost: 15
Range: 30 meters
Type: Ninjutsu
Sub-type: Offensive
Elemental Affinity: Shouton
Notation: Kekkei Genkai
Handsigns: 25 hand signs
Description: The user creates about 5 different crystal shuriken around them, the size of fuuma shuriken. These shuriken can then be launched in any direction wished by the user and can be controlled by the user. The user can also choose to have them explode into tiny crystal shrapnel pieces the size of senbon, with the explosion being about a 5 meter diameter. The crystal shuriken have the sharpness and impact of a journeyman weapon.
Drawbacks: Normal crystal release drawbacks.

Number of Members Allowed: 6
Initial Members: Niko Kesshoukei
sure


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