Might, Will, And Fate
Might, Will, and Fate
Might, Will, and Fate are special stats your character have that are unique from others because once you use them they're gone for good and cannot be replaced except under extraordinary circumstances. They represent your position in the world as a player-character, a manifestation of that phenomenon in fiction where the main cast always seems to pull out the odds. All characters start with 4 special points to be placed any way they want into the three different stats.
Might is used to enhance offensive power, create crushing blows and set up the 'perfect' attack.
1 Point: Double your strength, agility, or dexterity for the purposes of a single, non-technique based attack (Do not waste this on a stat that is already Godlike, stat caps still apply).
2 Points: Double the power of any single technique-based attack(fireball, rasengan, chakra-enhanced strength, etc)(Counts as if you had fired two of the same technique, or an appropriate narrative consequence may also be acceptable. Rule of cool.)
Will is used to enhance defensive power, resist poisons and break genjutsu.
1 Point: Double your constitution for the purpose of resisting pain for 1 post. (Same as for Might)
2 Points: Temporarily resist the effects of a poison for 3 posts.
2 Points: Instantly break a genjutsu and gain temporary resistance against that same genjutsu for the rest of the topic, assuming you've already realized you are in a genjutsu.
2 Points: Temporarily receive a 1 tier boost in Stamina for the rest of the topic (Maximum Godlike, kids!).
Fate is spent to twist destiny ever so slightly as to avoid your ultimate demise.
2 Points: Avoid, tank, survive, or otherwise somehow thematically evade an attack, either lethal or non-lethal.
One common way to earn additional special points is through certain attributes:
+1 Might upon reaching Legendary, and +2 upon reaching Godlike(for a potential total of +3 might).
+1 Will upon reaching Legendary, and +2 upon reaching Godlike(for a potential total of +3 will).
+1 Fate upon reaching Legendary and Godlike(for a potential total of +2 fate).
Any instance of "doubling" means you add the number of tiers you currently have up, then add that many to what you have. Godlike is the cap! Godlike. Is. The. Cap.