The Naruto RPG

The Naruto Text Based Role Playing Game
It is currently Tue Feb 20, 2018 12:47 am

All times are UTC-05:00




Post new topic  This topic is locked, you cannot edit posts or make further replies.  [ 1 post ] 
Author Message
 Post subject: Might, Will, and Fate
PostPosted: Mon Sep 25, 2017 11:33 pm 
Offline
Otokage
Otokage
User avatar

Joined: Mon Nov 15, 2010 6:50 pm
Posts: 2323
Might, Will, And Fate

Might, Will, and Fate

Might, Will, and Fate are special stats your character have that are unique from others because once you use them they're gone for good and cannot be replaced except under extraordinary circumstances. They represent your position in the world as a player-character, a manifestation of that phenomenon in fiction where the main cast always seems to pull out the odds. All characters start with 4 special points to be placed any way they want into the three different stats.

Might

Might is used to enhance offensive power, create crushing blows and set up the 'perfect' attack.

1 Point: Double your strength, agility, or dexterity for the purposes of a single, non-technique based attack (Do not waste this on a stat that is already Godlike, stat caps still apply).
2 Points: Double the power of any single technique-based attack(fireball, rasengan, chakra-enhanced strength, etc)(Counts as if you had fired two of the same technique, or an appropriate narrative consequence may also be acceptable. Rule of cool.)

Will

Will is used to enhance defensive power, resist poisons and break genjutsu.

1 Point: Double your constitution for the purpose of resisting pain for 1 post. (Same as for Might)
2 Points: Temporarily resist the effects of a poison for 3 posts.
2 Points: Instantly break a genjutsu and gain temporary resistance against that same genjutsu for the rest of the topic, assuming you've already realized you are in a genjutsu.
2 Points: Temporarily receive a 1 tier boost in Stamina for the rest of the topic (Maximum Godlike, kids!).

Fate

Fate is spent to twist destiny ever so slightly as to avoid your ultimate demise.

2 Points: Avoid, tank, survive, or otherwise somehow thematically evade an attack, either lethal or non-lethal.


One common way to earn additional special points is through certain attributes:

Strength:
+1 Might upon reaching Legendary, and +2 upon reaching Godlike(for a potential total of +3 might).

Constitution:
+1 Will upon reaching Legendary, and +2 upon reaching Godlike(for a potential total of +3 will).

Wisdom:
+1 Fate upon reaching Legendary and Godlike(for a potential total of +2 fate).

Any instance of "doubling" means you add the number of tiers you currently have up, then add that many to what you have. Godlike is the cap! Godlike. Is. The. Cap.

_________________
Image
Image
Image
Image


Top
   
 
Display posts from previous:  Sort by  
Post new topic  This topic is locked, you cannot edit posts or make further replies.  [ 1 post ] 

All times are UTC-05:00


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Limited
Theme Created by HOLLYSMOKE, Theme updated to phpBB 3.1.6 by KamijouTouma, Theme Version is 3.1.6-ss2
Naruto and Naruto Shippuden © Kishimoto Masashi. TNRPG is a non-profit website and claims no rights to the Naruto brand.