The Naruto RPG

The Naruto Text Based Role Playing Game
It is currently Sat May 26, 2018 11:31 pm

All times are UTC-04:00




Post new topic  Reply to topic  [ 59 posts ]  Go to page Previous 1 2 3
Author Message
 Post subject: Re: Rei's Techniques
PostPosted: Wed May 16, 2018 10:06 am 
Offline
Konoha Genin
Konoha Genin
User avatar

Joined: Wed Nov 27, 2013 5:56 am
Posts: 1245
Infamy: 0
Jutsu List: memes
Location: Konoha
Quote:
Name: Ryujin Jakka
Rank: S
Cost: 30, 10 upkeep
Range: Self, see text
Type: Ninjutsu
Sub-type: Supplementary, Offensive
Elemental Affinity: Katon
Notation: Secret Technique, Kinjutsu
Handsigns: Tiger->Horse->Monkey->Dragon->Tiger->Horse->Monkey->Dragon->Technique-Specific Seal
Lore/Flavor: While Amaterasu is widely considered the strongest Katon and in some circles, the strongest Ninjutsu, this technique’s raw, uncontrollable might could make it seen as more terrible. The technique is indiscriminate, its flames growing until all is consumed. Even its elemental weakness can be rendered impotent by the sheer burning consumption of the conflagration. It is rumored by those that have seen it that it grows more deadly the more rage and hatred the user feels, though that could be a side effect of the way the user must be feeling in order to inflict the technique upon the world. Rei developed it on accident, at first, and refined its use through handseals. Because of its difficulty to control, Rei labeled it Kinjutsu.
Description: After handsigns are completed, the user’s eyes immediately begin to glow orange. If they are utilizing a Doujutsu Kekkei Genkai, the sclera and pupil (if present) glow. The user’s internal body temperature skyrockets, causing anyone touching their skin to incur a second degree burn where they touched. Within one meter, flammable objects begin to catch fire – this includes untreated clothing the user is wearing. Any natural fire nearby grows more intense while in this radius. The technique fuels itself on the emotions and the body of the user, and thus Constitution may act as a separate Stamina stat for the sake of this technique’s cost, but see Drawbacks.

In the second post, the user’s temperature pushes higher – metal begins to glow in their presence within a meter and become unbearable to touch (this takes a full post of this proximity to manifest), while touching the user themselves can easily cause a third degree burn. The radius around the user in which flammable objects catch fire extends to five meters. This creates unnatural updrafts and wind currents that whip around the user, drawing up dust, debris, and ash. At this point, if the user is a Ninjutsu Specialist and has chosen Katon for their primary element, this technique overpowers Suiton of a similar rank should it come within a meter of the user, owing to flash boiling and turning to steam (the obvious exception being a technique of similar rank enhanced by a Suiton Specialist) – lesser techniques dissipate at five meters. Existing bodies of water will also begin to evaporate rapidly, though only within the one meter radius. Obviously this will not affect techniques that are larger than the radius all that much.

In the third post, the user’s temperature has reached an extreme – if they can touch steel, it will begin to bend and warp (subject to craftsmanship), and the point at which metal becomes unbearable to touch extends to five meters. The radius around the user in which flammable objects catch fire extends to ten meters. This stage causes the dust, debris, and ash caught up in the wind to catch fire, creating a firestorm five meters around the user. This firestorm can be seen through, as it is not fully constant, but traveling through it is, of course, akin to traveling through S-rank fire. At this point, if the user is a Ninjutsu Specialist and has chosen Katon for their primary element, this technique overpowers Suiton of a similar rank should it come within five meters of the user, owing to flash boiling and turning to steam (the obvious exception being a technique of similar rank enhanced by a Suiton Specialist). Existing bodies of water will also begin to evaporate rapidly, though only within the five meter radius. Obviously this will not affect techniques that are larger than the radius all that much. The technique continues in this stage until released, normally.

If this technique is enhanced by an expenditure of two Might points, it will continue to grow at this stage in the same fashion (metal bending and warping at five meters, unbearable to touch at ten meters, firestorm at ten meters, Suiton/water flash boiling at ten meters, then 10/20/20/20, then 20/40/40/40 etc.) until the user runs out of chakra or spends Will to end the technique, see below.

Drawbacks: This technique draws on the negative emotions of the user, turning those emotions to a violent rage manifest in their chakra. As the technique grows in power, it feeds on the user and their destrudo, increasing it. In stages, in the first post the user first incurs a negative tier to their Wisdom for the purpose of friend/foe recognition – only that isn’t exactly right, as the user might recognize someone as an ally but simply not care that they are in danger. This extends to collateral damage and innocent life. The second post incurs another negative tier for this purpose, and will now include attacking friends, allies, or innocents (should they normally care about such a thing) should they seem to hinder their assault or destruction. The third post invokes a final negative tier, and at this point the user will attack allies once primary enemies are eliminated or have escaped. Once invoked, the technique cannot stop except by either the user running out of chakra, being rendered dead/unconscious, or by the use of a point of Will. If the user completely runs out of chakra in this way (accounting for Constitution as a secondary source as well), they are consumed by flames from the inside, killing them, and the technique gradually ends over the course of three posts. Elemental affinities other than Katon cannot be used for the duration (though non-elemental techniques can). This technique is the true meaning of indiscriminate, hindering allies as well as foes. If Constitution is used as a secondary Stamina for this technique, the user must retrain an advantage of Constitution for every post that the technique was kept up by it. Constitution when used this way is based on the user's base, not boosted, Constitution.
Image


Top
   
 Post subject: Re: Rei's Techniques
PostPosted: Thu May 17, 2018 10:49 am 
Offline
Konoha ANBU
Konoha ANBU
User avatar

Joined: Mon Dec 06, 2010 10:03 pm
Posts: 3774
Fame: 0
Name: Mimicry
Rank: B
Cost: 10, 5 upkeep
Range: Line of Sight, Personal
Type: Doujutsu, Taijutsu
Sub-type: Supplementary
Elemental Affinity: N/A
Notation: Kekkei Genkai, Uchiha Clan (This technique is open to Uchiha Clan members with Three Tomoe)
Handsigns: N/A
Lore/Flavor: The Sharingan is a versatile tool for memorizing movements and mimicking them. This technique is an all-encompassing ability to copy movements as they’re being used. It’s often mastered by those who have reached a pinnacle of visual prowess with the Sharingan.
Description: This is a Sharingan technique that allows one to copy movements in real time, including Kenjutsu, Bukijutsu, Kyujutsu, and Taijutsu they do not qualify for (anything requiring an elemental affinity the user does not possess obviously cannot be the target of this technique). They simply move their bodies in the same way that the opponent does. This technique is also useful for copying skills such as: playing an instrument, drawing well, having good calligraphy, forging signatures, dancing, etc. For these minor instances, the cost drops to 5 SP for activation with 1 SP upkeep.
Drawbacks: One does not actually learn or gain boosts from techniques copied this way – it’s just a cheap imitation, and doesn’t last beyond the topic in any case – this makes it most ideal for mocking the opponent, in a battle situation, and not really for countering their movements. Furthermore, one does not learn skill when copying more mundane things. If they copy a dance, they can do that exact dance in that exact fashion; if an instance of art is copied, they can only ever make those brush strokes/pencil movements in that exact way (so a single portrait, or landscape, or such), etc. The user must be able to track the movements they are trying to copy.

_________________
Who will be your pretty little enemy?


Stats:
Str: Proficient
Con: Masterful
Sta: Masterful
Coo: Legendary (Godlike with Taijutsu)
Ref: Legendary (Godlike with Taijutsu)
Wis: Legendary (Godlike with Fuuinjutsu)

Skills:
Taijutsu Spec
Fuuinjutsu Spec
Ninjutsu Spec
Ijutsu Minor
When I'm gone, your world will prove empty. I promise, you will always remember me


Top
   
 Post subject: Re: Rei's Techniques
PostPosted: Thu May 17, 2018 11:18 am 
Offline
Konoha Genin
Konoha Genin
User avatar

Joined: Wed Nov 27, 2013 5:56 am
Posts: 1245
Infamy: 0
Jutsu List: memes
Location: Konoha
Quote:
Name: Mimicry
Rank: B
Cost: 10, 5 upkeep
Range: Line of Sight, Personal
Type: Doujutsu, Taijutsu
Sub-type: Supplementary
Elemental Affinity: N/A
Notation: Kekkei Genkai, Uchiha Clan (This technique is open to Uchiha Clan members with Three Tomoe)
Handsigns: N/A
Lore/Flavor: The Sharingan is a versatile tool for memorizing movements and mimicking them. This technique is an all-encompassing ability to copy movements as they’re being used. It’s often mastered by those who have reached a pinnacle of visual prowess with the Sharingan.
Description: This is a Sharingan technique that allows one to copy movements in real time, including Kenjutsu, Bukijutsu, Kyujutsu, and Taijutsu they do not qualify for (anything requiring an elemental affinity the user does not possess obviously cannot be the target of this technique). They simply move their bodies in the same way that the opponent does. This technique is also useful for copying skills such as: playing an instrument, drawing well, having good calligraphy, forging signatures, dancing, etc. For these minor instances, the cost drops to 5 SP for activation with 1 SP upkeep.
Drawbacks: One does not actually learn or gain boosts from techniques copied this way – it’s just a cheap imitation, and doesn’t last beyond the topic in any case – this makes it most ideal for mocking the opponent, in a battle situation, and not really for countering their movements. Furthermore, one does not learn skill when copying more mundane things. If they copy a dance, they can do that exact dance in that exact fashion; if an instance of art is copied, they can only ever make those brush strokes/pencil movements in that exact way (so a single portrait, or landscape, or such), etc. The user must be able to track the movements they are trying to copy.
Approved!

_________________
Image

Cool info stuff found below:

Image
Welcome, human! Below you'll find my statistics, enjoy your stay..

Attributes:

Strength: Average
Constitution: Average
Stamina: Proficient Minor
Coordination: Average Minor
Reflexes: Proficient
Wisdom: Proficient

Fighting Styles:

Ninjutsu Specialist
Sensory Major

Elements:
Mokuton
Suiton
Doton


Spent Character Points: 5000
Unspent Character Points: 0
Active Character Points: 5000


Top
   
 Post subject: Re: Rei's Techniques
PostPosted: Tue May 22, 2018 10:52 am 
Offline
Konoha ANBU
Konoha ANBU
User avatar

Joined: Mon Dec 06, 2010 10:03 pm
Posts: 3774
Fame: 0
Name: Flame Impact
Rank: A
Cost: 15
Range: Melee
Type: Ijutsu, Ninjutsu, Taijutsu
Sub-type: Offensive
Elemental Affinity: Katon
Notation: Secret Technique, requires Chakra Enhanced Strength
Handsigns: N/A
Lore/Flavor: This is a technique developed upon the principles of Chakra Enhanced Strength. Rei developed this technique as an effort to expand her methods of fighting, so as to fit different pretended roles.
Description: One concentrates Katon chakra at a point in their tenketsu that is closest to the point of impact for their blow, whether that be elbow, fist, knee, foot, etc. This causes a heat shimmer to appear around that point just before the strike, and when the blow lands, the chakra is released all at once from that point, just as with Chakra Enhanced Strength. The difference, however, is that it is Katon chakra that is being released, so in addition to an added force behind the blow, the opponent is assaulted by scorching flames. This technique, in addition to a Tier bonus to Strength, also strikes as a B-rank Katon. For a Ninjutsu Specialist whose chosen element is Katon, obviously, this upgrades to an A-rank Katon.
Drawbacks: This technique is expensive to pay for by the strike, considering its relatively low power (split between a small stat boost and a lesser ranked attack than normal).

Name: Impact Reversal
Rank: A
Cost: 15
Range: Melee
Type: Ijutsu, Ninjutsu, Taijutsu
Sub-type: Defensive
Elemental Affinity: Katon
Notation: Secret Technique, Requires Flame Impact
Handsigns: N/A
Lore/Flavor: Rei developed this technique as a brutal defense based on the principles of Flame Impact, to help develop her identity as a Nintaijutsu and Ijutsu user.
Description: This technique requires the same kind of control and precision that Chakra Enhanced Strength or Flame Impact requires, concentrating Katon chakra at the point of an impacting blow and then releasing it all at once when an opponent makes contact. This reduces the impact of the blow by up to 10 Durability points and harms the attacker as a C-rank Katon might. Obviously, in a Ninjutsu Specialist dedicated to Katon, this is upgraded to a B-rank.
Drawbacks: Requires Legendary Wisdom to correctly utilize. This technique is predicated by taking a blow, which can be dangerous for a user, and is not a complete defense. It will protect from attacks based on a location, but would not protect from a fireball or the like since it is an all-over attack and not really reliant on “hitting” the target.

_________________
Who will be your pretty little enemy?


Stats:
Str: Proficient
Con: Masterful
Sta: Masterful
Coo: Legendary (Godlike with Taijutsu)
Ref: Legendary (Godlike with Taijutsu)
Wis: Legendary (Godlike with Fuuinjutsu)

Skills:
Taijutsu Spec
Fuuinjutsu Spec
Ninjutsu Spec
Ijutsu Minor
When I'm gone, your world will prove empty. I promise, you will always remember me


Top
   
 Post subject: Re: Rei's Techniques
PostPosted: Tue May 22, 2018 11:23 am 
Offline
Konoha Genin
Konoha Genin
User avatar

Joined: Wed Nov 27, 2013 5:56 am
Posts: 1245
Infamy: 0
Jutsu List: memes
Location: Konoha
Quote:
Name: Flame Impact
Rank: A
Cost: 15
Range: Melee
Type: Ijutsu, Ninjutsu, Taijutsu
Sub-type: Offensive
Elemental Affinity: Katon
Notation: Secret Technique, requires Chakra Enhanced Strength
Handsigns: N/A
Lore/Flavor: This is a technique developed upon the principles of Chakra Enhanced Strength. Rei developed this technique as an effort to expand her methods of fighting, so as to fit different pretended roles.
Description: One concentrates Katon chakra at a point in their tenketsu that is closest to the point of impact for their blow, whether that be elbow, fist, knee, foot, etc. This causes a heat shimmer to appear around that point just before the strike, and when the blow lands, the chakra is released all at once from that point, just as with Chakra Enhanced Strength. The difference, however, is that it is Katon chakra that is being released, so in addition to an added force behind the blow, the opponent is assaulted by scorching flames. This technique, in addition to a Tier bonus to Strength, also strikes as a B-rank Katon. For a Ninjutsu Specialist whose chosen element is Katon, obviously, this upgrades to an A-rank Katon.
Drawbacks: This technique is expensive to pay for by the strike, considering its relatively low power (split between a small stat boost and a lesser ranked attack than normal).
Approved!

Impact Reversal: denied for now till we’ve seen abit more of durability and its workings.

_________________
Image

Cool info stuff found below:

Image
Welcome, human! Below you'll find my statistics, enjoy your stay..

Attributes:

Strength: Average
Constitution: Average
Stamina: Proficient Minor
Coordination: Average Minor
Reflexes: Proficient
Wisdom: Proficient

Fighting Styles:

Ninjutsu Specialist
Sensory Major

Elements:
Mokuton
Suiton
Doton


Spent Character Points: 5000
Unspent Character Points: 0
Active Character Points: 5000


Top
   
 Post subject: Re: Rei's Techniques
PostPosted: Wed May 23, 2018 11:02 am 
Offline
Konoha ANBU
Konoha ANBU
User avatar

Joined: Mon Dec 06, 2010 10:03 pm
Posts: 3774
Fame: 0
Name: Self-Containing Seal
Rank: S
Cost: 20, 5 Upkeep
Range: Self
Type: Fūinjutsu
Sub-type: Supplementary
Elemental Affinity: N/A
Notation: Secret Technique
Handsigns: N/A
Lore/Flavor: This is a seal that spreads over every cell in the body, locking them in their current state. The seal keeps them from dividing or even becoming harmed except in the most extreme of cases. Rei developed this seal to augment her body’s ability, and to hold it together when she might otherwise have damaged it herself, but it works easily as well to protect against outside influences.
Description: When this technique activates, the user’s skin seems to darken as the seal makes its way across their entire being. Once the seal is applied, it takes relatively low power to maintain, but still does take some effort – in this way, it is actually a little more intensive than certain other seals, which maintain their effect once in place without attention from the user. The technique has a sort of hardening effect, resulting in an increase to Constitution equal to two tiers. It will, further, prevent bones from breaking and muscles from tearing as a result of being overworked, to an extent. While it does not prevent long-term damage, it will prevent the short-term drawbacks of overextending one’s body.
Drawbacks: In addition to its upkeep, which many Fuuinjutsu do not have, this technique prevents the body from being healed while in effect – it does, in fact, prevent the body from doing various things, such as utilizing the Soft Physique Modification, Transformation, Earth Release: Earth Spear, Hydrification, Mud Body, Sand Body, and other techniques that modify the body in various ways.

Name: Aikido
Rank: B
Cost: 10, 5 upkeep
Range: Melee
Type: Taijutsu Style
Sub-type: Supplementary
Elemental Affinity: N/A
Notation: Open
Handsigns: N/A
Lore/Flavor: Aikido is the ancient and esteemed art of using an attacker’s strength against them. It has no strikes, so if harm befalls the enemy, it is because they attacked. This is a passive style, but masters can take on many opponents at once without ever taking a blow.
Description: This is a simple style that increases Coordination by a Tier for the purpose of redirecting strikes. The user accepts the incoming blow, moves and throws the opponent using their own force. Skilled practitioners are able to direct force and dissipate it, or move opponents into obstacles. The user can redirect force of Strength equal to their base Coordination, if their opponents’ Coordination is less than the user’s boosted Coordination. Damage incurred by being redirected is equal to the opponents’ Strength, but this is predicated on throwing the opponent into an object or obstacle.
Drawbacks: Requires a Taijutsu Major to properly utilize – otherwise this technique gives only a Major Advantage to Coordination. This technique gives no bonus for striking or actively harming the opponent, only for dodging and redirecting. If one’s base Coordination is less than the Strength they are attempting to redirect, they can only lessen the blow, dissipating the rest of the force – this is represented by a Major Advantage penalty being given to the opponent’s Strength for the purpose of the strike. This is a Taijutsu style and is meant for use against people – creatures and things without at least a humanoid form can’t really be targeted by this.

Name: Cunning
Rank: B
Cost: 10, 5 upkeep
Range: Self
Type: Taijutsu, Style
Sub-type: Supplementary
Elemental Affinity: N/A
Notation: Secret Technique
Handsigns: N/A
Lore/Flavor: This is a style of fighting developed by Rei to mask her abilities in situations where she does not need to give her all. It’s a simple style that is meant to keep the user from harm without overpowering their opponent, or seeming to truly match them. Instead it seems that desperation, luck, and a modicum of skill is all that the user possesses, drawing out the fight.
Description: This is a style of simple, last-second movement and seemingly lucky positioning that allows the user to display their stats as lower than they really are. As long as the user is capable of doing so, they can avoid the opponent and strike back without seeming as though they are actually as skilled or capable as they really are. It is a fighting style more focused on reading the opponent and reacting accordingly than moving the body especially well, so it gives the user a Major Advantage to their Tracking ability.
Drawbacks: This is an unfortunately less than useful fighting style, more used for prolonging a battle with lesser opponents than overpowering them. It can eventually win a fight with a decisive blow, but keeping up the façade long enough can be taxing, especially against a particularly tenacious opponent. Those with equal or greater base Wisdom than the user can figure out what they are doing and understand the true ability of the user is somewhere beyond their current display.

_________________
Who will be your pretty little enemy?


Stats:
Str: Proficient
Con: Masterful
Sta: Masterful
Coo: Legendary (Godlike with Taijutsu)
Ref: Legendary (Godlike with Taijutsu)
Wis: Legendary (Godlike with Fuuinjutsu)

Skills:
Taijutsu Spec
Fuuinjutsu Spec
Ninjutsu Spec
Ijutsu Minor
When I'm gone, your world will prove empty. I promise, you will always remember me


Top
   
 Post subject: Re: Rei's Techniques
PostPosted: Fri May 25, 2018 2:43 am 
Offline
Konoha Genin
Konoha Genin
User avatar

Joined: Wed Nov 27, 2013 5:56 am
Posts: 1245
Infamy: 0
Jutsu List: memes
Location: Konoha
Quote:
Name: Aikido
Rank: B
Cost: 10, 5 upkeep
Range: Melee
Type: Taijutsu Style
Sub-type: Supplementary
Elemental Affinity: N/A
Notation: Open
Handsigns: N/A
Lore/Flavor: Aikido is the ancient and esteemed art of using an attacker’s strength against them. It has no strikes, so if harm befalls the enemy, it is because they attacked. This is a passive style, but masters can take on many opponents at once without ever taking a blow.
Description: This is a simple style that increases Coordination by a Tier for the purpose of redirecting strikes. The user accepts the incoming blow, moves and throws the opponent using their own force. Skilled practitioners are able to direct force and dissipate it, or move opponents into obstacles. The user can redirect force of Strength equal to their base Coordination, if their opponents’ Coordination is less than the user’s boosted Coordination. Damage incurred by being redirected is equal to the opponents’ Strength, but this is predicated on throwing the opponent into an object or obstacle.
Drawbacks: Requires a Taijutsu Major to properly utilize – otherwise this technique gives only a Major Advantage to Coordination. This technique gives no bonus for striking or actively harming the opponent, only for dodging and redirecting. If one’s base Coordination is less than the Strength they are attempting to redirect, they can only lessen the blow, dissipating the rest of the force – this is represented by a Major Advantage penalty being given to the opponent’s Strength for the purpose of the strike. This is a Taijutsu style and is meant for use against people – creatures and things without at least a humanoid form can’t really be targeted by this.
This is approved, still :thinking: about the first technique, I'll get back to you later for that one.

As for Cunning, how does Sharingan Copy Jutsu interact with this?

_________________
Image

Cool info stuff found below:

Image
Welcome, human! Below you'll find my statistics, enjoy your stay..

Attributes:

Strength: Average
Constitution: Average
Stamina: Proficient Minor
Coordination: Average Minor
Reflexes: Proficient
Wisdom: Proficient

Fighting Styles:

Ninjutsu Specialist
Sensory Major

Elements:
Mokuton
Suiton
Doton


Spent Character Points: 5000
Unspent Character Points: 0
Active Character Points: 5000


Top
   
 Post subject: Re: Rei's Techniques
PostPosted: Fri May 25, 2018 7:46 am 
Offline
Konoha ANBU
Konoha ANBU
User avatar

Joined: Mon Dec 06, 2010 10:03 pm
Posts: 3774
Fame: 0
Quote:
Quote:
Name: Aikido
Rank: B
Cost: 10, 5 upkeep
Range: Melee
Type: Taijutsu Style
Sub-type: Supplementary
Elemental Affinity: N/A
Notation: Open
Handsigns: N/A
Lore/Flavor: Aikido is the ancient and esteemed art of using an attacker’s strength against them. It has no strikes, so if harm befalls the enemy, it is because they attacked. This is a passive style, but masters can take on many opponents at once without ever taking a blow.
Description: This is a simple style that increases Coordination by a Tier for the purpose of redirecting strikes. The user accepts the incoming blow, moves and throws the opponent using their own force. Skilled practitioners are able to direct force and dissipate it, or move opponents into obstacles. The user can redirect force of Strength equal to their base Coordination, if their opponents’ Coordination is less than the user’s boosted Coordination. Damage incurred by being redirected is equal to the opponents’ Strength, but this is predicated on throwing the opponent into an object or obstacle.
Drawbacks: Requires a Taijutsu Major to properly utilize – otherwise this technique gives only a Major Advantage to Coordination. This technique gives no bonus for striking or actively harming the opponent, only for dodging and redirecting. If one’s base Coordination is less than the Strength they are attempting to redirect, they can only lessen the blow, dissipating the rest of the force – this is represented by a Major Advantage penalty being given to the opponent’s Strength for the purpose of the strike. This is a Taijutsu style and is meant for use against people – creatures and things without at least a humanoid form can’t really be targeted by this.
This is approved, still :thinking: about the first technique, I'll get back to you later for that one.

As for Cunning, how does Sharingan Copy Jutsu interact with this?
I guess I don't see what the point would be to copy it unless you knew what it was for...I guess they'd be able to copy it, but like, there's really no advantage if you haven't figured out the mental aspects of the style. It'd give you an expensive Maj Adv to Tracking.

_________________
Who will be your pretty little enemy?


Stats:
Str: Proficient
Con: Masterful
Sta: Masterful
Coo: Legendary (Godlike with Taijutsu)
Ref: Legendary (Godlike with Taijutsu)
Wis: Legendary (Godlike with Fuuinjutsu)

Skills:
Taijutsu Spec
Fuuinjutsu Spec
Ninjutsu Spec
Ijutsu Minor
When I'm gone, your world will prove empty. I promise, you will always remember me


Top
   
 Post subject: Re: Rei's Techniques
PostPosted: Fri May 25, 2018 8:06 am 
Offline
Konoha Genin
Konoha Genin
User avatar

Joined: Wed Nov 27, 2013 5:56 am
Posts: 1245
Infamy: 0
Jutsu List: memes
Location: Konoha
Yeah I was just curious how it interacted tbh, nothing more xd I’m guessing that if they meet the drawback requirement they’d know its fake and whatnot opposed to copying a fake thing without knowing its fake or something. With that in mind...
Quote:
Name: Cunning
Rank: B
Cost: 10, 5 upkeep
Range: Self
Type: Taijutsu, Style
Sub-type: Supplementary
Elemental Affinity: N/A
Notation: Secret Technique
Handsigns: N/A
Lore/Flavor: This is a style of fighting developed by Rei to mask her abilities in situations where she does not need to give her all. It’s a simple style that is meant to keep the user from harm without overpowering their opponent, or seeming to truly match them. Instead it seems that desperation, luck, and a modicum of skill is all that the user possesses, drawing out the fight.
Description: This is a style of simple, last-second movement and seemingly lucky positioning that allows the user to display their stats as lower than they really are. As long as the user is capable of doing so, they can avoid the opponent and strike back without seeming as though they are actually as skilled or capable as they really are. It is a fighting style more focused on reading the opponent and reacting accordingly than moving the body especially well, so it gives the user a Major Advantage to their Tracking ability.
Drawbacks: This is an unfortunately less than useful fighting style, more used for prolonging a battle with lesser opponents than overpowering them. It can eventually win a fight with a decisive blow, but keeping up the façade long enough can be taxing, especially against a particularly tenacious opponent. Those with equal or greater base Wisdom than the user can figure out what they are doing and understand the true ability of the user is somewhere beyond their current display.
Approved!

_________________
Image

Cool info stuff found below:

Image
Welcome, human! Below you'll find my statistics, enjoy your stay..

Attributes:

Strength: Average
Constitution: Average
Stamina: Proficient Minor
Coordination: Average Minor
Reflexes: Proficient
Wisdom: Proficient

Fighting Styles:

Ninjutsu Specialist
Sensory Major

Elements:
Mokuton
Suiton
Doton


Spent Character Points: 5000
Unspent Character Points: 0
Active Character Points: 5000


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 59 posts ]  Go to page Previous 1 2 3

All times are UTC-04:00


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Limited
Theme Created by HOLLYSMOKE, Theme updated to phpBB 3.1.6 by KamijouTouma, Theme Version is 3.1.6-ss2
Naruto and Naruto Shippuden © Kishimoto Masashi. TNRPG is a non-profit website and claims no rights to the Naruto brand.