電光朝露 | Denkōchōro | Fleetingness
B initial complexity; varying cost (see below)
Futton (Boil Release)
Kekkei Genkai (Terumi), Secret Technique
Parent Technique: Chakura Nagashi
As chakra flow refers to both the flowing of chakra through an object as well through weapons with the express purpose of increasing their killing potential, so too does Denkōchōro
refer to the flow of Futton chakra through both the user's own weapons as well as other objects. As with the base chakra flow technique, the user must be touching the tool to initiate chakra flow, but direct contact with the weapon is not necessary to maintain chakra flow. While usually when used offensively, elemental chakra is used to to enhance the inherent properties of a bladed weapon (its sharpness, durability, etc.), Futton chakra is far more volatile. Denkōchōro
has two basic forms, though each has within it varying levels of associated difficulty in chakra control. The first, more simple form, is Hirameku
, whose power is raw and brute. Its use is with any blade or weapon not forged with the technique in mind, and it is anything but sustainable. The second form, Hamon
requires not only an incredibly fine precision in the control of the chakra conducted along the weapon through which it is being channelled, but a blade custom-made for the express purpose of conducting Futton chakra. This type of blade requires for the craftsman or an assistant to the craftsman (by way of advice or
direct collaboration) to have complete knowledge of and training in Futton: Kōmu no Jutsu
閃く | Hirameku | Wave
波紋 | Hamon | Ripple
- D - The least of the three initial strengths of Denkōchōro, the user is able to channel a D-Rank amount of chakra into a weapon for an increased degree of lethality comparable to the basic chakra flow of the same cost. The weapon’s surface, as the chakra is channeled through it, appears to shimmer and steam with heat even in tropical environments, appearing as if wreathed in a cloud of smoke or steam when in significantly cold ones. The weapon melts slowest of all of the degrees of Hirameku, taking a full four posts of use with the technique to be reduced to molten slag. Likewise, it melts that with which it comes into contact the slowest of all degrees of the technique, taking a full four posts of repeated contact to be reduced to a steaming waste.
- C - The middleground between the initial technique’s full strength and its most tamed potential, the user is able to exert a C-Rank amount of chakra for a technique whose lethality begins to outscale the base chakra flow technique. The weapon’s surface, shimmering as if with dripping sweat, very quickly begins to coat with drops of the liquid metal of the blade as it deteriorates. It gives off thicker clouds of steam than the D-Rank form of Hirameku in heat as the latter does in cold. Ever quicker, the technique reduces the weapon through which it is channelled into a useless heap in only three posts, as it does with anything with which it comes into contact with the same frequency.
- B - The technique’s full initial strength, the user is able to expend a B-Rank amount of chakra into a weapon of focus, for a lethality unmatched by many techniques. The metal blade appears to simmer and boil as the Futton chakra is channelled through it, and the weapon trails great arcs of a hot, irritating-to-the-skin steam. The metamorphosis of the weapon and that which it touches are rapid and violent, with the weapon completely wasting away in sometimes only as many as ten strikes (though frequently fewer). A full two posts it takes to deteriorate, and two posts of repeated contact with the weapon will likewise dissolve that which it strikes.
- A – The first stage of progression beyond Hirameku’s base, the user releases an A-Rank amount of chakra into a weapon for what may only be a single strike. The blade bursts into a great roil, billowing off a violent and dark cloud of grey smog. Lasting at most a single flurry of blows, the weapon liquefies after one post, and that around which it strikes does as well; flesh cut burns away, clothing singes into nothing, weapons used to block the user’s blows often find themselves equal to the weapon that they had turned aside.
- S - The final stage of Hirameku, the user releases an absurd amount of Futton chakra in a finely-controlled flash. Only usable in bursts when grabbing onto weapons or in a single strike, this stage is reserved for the express purposes of either finishing a fight in a single swing, or prevent a fight from even occurring in the first place. This stage of the technique melts the weapon through which the user’s chakra is channeled upon contact, eating through the whole of the thing often before it can even be noticed that anything has happened at all. When swung, a blade through which this stage is being channelled will appear as a flash of white, as it dissolves in a trail of metal mist even as it moves.
The second form of the technique is only usable with swords specifically constructed for use with Denkōchōro
, and the skill required to properly control the unstable Futton chakra is second to none. The power of each stage of Hamon
is equivalent to the power of the corresponding stage of Hirameku
, but the duration over which the technique can be used through the blade is no longer tied to the amount of chakra being flowed through it.
Drawbacks: Only Hirameku stages D through B are usable after the technique is initially trained. Each of the stages of the technique beyond the initial (including all five of the stages of Hamon) must be trained individually, separately, and at double the word count of custom techniques of the same rank. The total word count for training the technique fully is 2150 words. This training's word count cannot be reduced by any perks, with the exception of the initial stage of the technique.
Though each strike issued by the user of the technique need not be consecutive or continuous from a post’s beginning to its end to degrade a target object or material, the strikes delivered to it do need to occur at some point in each post required by the stage of the technique in order to take full effect. For the purposes of fully disintegrating a target, whenever a series of posts required to complete the process is broken, the user must start again from the initial number of posts required for the stage of the technique that they are using.
There are also a number of factors that increase the number of posts of repeated contact required in order to disintegrate both the weapon through which the technique is being channelled as well as the number of posts required to disintegrate targets struck. If the weapon through which the technique is being channelled is of Journeyman quality, it lasts an additional post before disintegrating. If the weapon is of Master quality, it lasts an additional two. If something struck by the weapon through which the technique is being channelled is of either quality, the number of posts required to fully disintegrate it are increased by the same degree. If something struck by the weapon through which the technique is being channelled is constructed of Southern steel, it lasts an additional post before disintegrating. If it is constructed of Sanctioned steel, it lasts an additional two. If something struck by the weapon through which the technique is being channelled is constructed of Doton of a lesser rank than the stage of Denkōchōro
being used, it lasts an additional post. If it is constructed of Doton of an equivalent or greater rank, it requires an additional two. The same rule is applied to Doton chakra flow or armouring techniques. As a final drawback, should the user choose to use their own sword for any of the stages of Hirameku
, their weapon will eventually disintegrate, regardless of whether or not they’ve actually hit anything.
Any items used to channel the technique or damaged by the technique will require some degree of repair should someone wish to make use of them again.